Play with it: creativity in problem-solving.
I get it when fiction-writer Dean Wesley Smith says that we have a 'creative voice' and a 'critical voice'. Smith always writes with his creative voice, never with the critical one, not even when rewriting the text, simply because he never rewrites. He says the best work is done with the creative voice (and actually, it is the way to enjoy the process the most).
It is easy to distinguish between the two voices: the critical voice is always finding problems, and difficulties, it is negative, complaining, judging; the creative voice says 'let's play!'. I think this is the best description I have ever encountered about creative voice: 'let's play!'. No judgment, no evaluation, no worries about reaching the objective.
That is why the creative voice is so important: because it does not create barriers, it allows anything to happen; it does not stop action by analysing it, evaluating it, judging its value, measuring its importance.
The creative voice is the realm of possibility. The critical voice is the realm of limitation.
And this also applies when solving maths exercises (or actually when trying to solve any problem). The best way to find a solution is to access the creative voice. The critical voice is good for revision (and yes, in problem-solving there is a need for revision).
The four steps of Polya's problem-solving are:
- Understand the problem
- Devise a plan
- Carry out the plan
- Looking back (examine the solution).